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Both synchronous and asynchronous communication is important to the online learning environment.  More emphasis is placed on asynchronous learning, because it is used for instruction and peer-to-peer discussions.  

I would like to hone the use of asynchronous communication for the library course site by adding discussion sections for the entire student population to convene.  Perhaps topics such as gaming, favorite books, favorite movies, most popular memes, etc., can be utilized to generate interest across the wider student population and engage them in friendly discussion.

 

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