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In this module, I learned that of all the various methods and techniques that have been used to assess learning in educational games and simulations in general, summative assessment is commonly accomplished with the use of pre- and post-testing, which is a common approach in educational research. The pre- and post-test design is one of the most widely used experimental designs and is particularly popular in educational studies that aim to measure changes in educational outcomes after modifications to the learning process, such as testing the effect of a new teaching method. The most common method of post-assessment is testing a player’s knowledge of what they learned by way of a survey, test, questionnaire or teacher evaluation. This in turn exhibits Bloom’s Taxonomy of Educational assessments in the context of cognitive, affective and psychomotor domains.

 

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