Implementation of Gaming and Simulations in the Learning Environment
The implementation of gaming and simulations in the learning environment refers to the purposeful use of game-based elements and interactive simulations to support teaching and learning. Instead of learners only reading or listening, they actively engage, make decisions, experiment, and learn from outcomes in a safe, controlled setting.
Gaming involves structured activities with rules, goals, challenges, feedback, and rewards (e.g., points, levels, leaderboards).
Simulations recreate real-world or hypothetical situations so learners can practice skills, solve problems, and observe consequences without real-life risk.
Together, they promote active learning, motivation, critical thinking, collaboration,… >>>