The module provides basic information on concepts, advantages and disadvantages, and the potential use of games and simulation combined and integrated as part of a learning strategy in an e-learning environment.
I do not yet know how to apply it in my private course, but I understand that it is possible to design a game, with simulation, to reinforce certain key elements of the course. I would have to think more carefully about how to apply it, what resources I have at my disposal and where in the course content a tool like this would be useful.