Public
Activity Feed Discussions Blogs Bookmarks Files

It's been too long since I attended community emergency response training than I want to think about but I find that world very interesting. So of course the parts that caught my attention were the mention of triage and the emergency game. Triage is just plain practical so using it to deal with classroom time pressure just makes sense. I love the idea of the surprise game being used to keep variety in the classroom. I want to design a 'who dunnit' style mystery in the same vein where students find "clues" incorporating practical labs that they have been learning such as electrical troubleshooting or how much ice an ice machine can produce in a given time.

Sign In to comment