Game Design Competitions and Challenges | Origin: ED149
This is a general discussion forum for the following learning topic:
Teach Game Design in CTE Classrooms --> Game Design Competitions and Challenges
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
Setting up local and positive competitions between classes to make it more engaging.
I learned that game design challenges increase engagement and skill development, and I plan to use them to motivate students and celebrate their progress.
Teach Game Design in CTE Classrooms --> Game Design Competitions and Challenges
Competition is helpful for students and provides learning opportunities.
I've learned the importance of combining creativity with structured project management in game design. I've gained insights into how methods like Agile can help students stay organized and focused while encouraging creative thinking. I intend to apply these concepts by setting clear goals for students and providing them with both the freedom to explore and the framework to complete projects efficiently.
To set up local competitions or even competitions between classes and an online portfolio
I'm not a Game Design teacher yet, but I am a Video Production teacher, and I think that ideas around contests and challenges we take part in apply to game design as well. Look for shows/challenges that cater to the abilities of your students, make connections with industry experts, focus on student growth, and be ready to adjust expectations in the event of the always present unexpected changes.