Assessing Student Projects and Progress | Origin: ED149
This is a general discussion forum for the following learning topic:
Teach Game Design in CTE Classrooms --> Assessing Student Projects and Progress
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
Learned on rubics for assessments and tips to follow to adjust and exceed class expectations.
I learned that assessment should focus on both the game project and the student’s growth throughout the process. I will apply this by using clear expectations, ongoing feedback, and allowing revisions to support continuous improvement.
Smarts goals & flexibility giving students the opportunity to learn. Utilize rubrics
I learn more about Smart goals and to use rubrics
I learned the importance of using SMART goals in game design to provide clear direction and measurable progress. I intend to apply this by setting specific, achievable objectives for students, ensuring they stay focused and motivated throughout their projects.
Creating rubrics can be extremely helpful in setting expectations for both students and teachers.
I learned about creating appropriate rubrics for assessment and some tips for how to adjust expectations. I can use some of these ideas right now in my Video Production class.