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This is a good read, this learning really breaks down the essential components for a asynchronous learning environment. This shows that any student can be adaptable and versatile with the proper tools in place. I particularly like to engage with my students with material, open discussions, and by keeping lecture engaging. 

Without instructional design, a course can lack structure, have poor navigation, and have issues mistakes due to not being evaluated. It is important that the course content matches the learning objectives and encourages student participation. 

While in school, I've experienced many types of lectures but I never learned about them from a curriculum or instructional design standpoint. I think it's a good rule of thumb to engage students by not having every lecture be expository, especially in an online class. The other types of lectures involve more student centric learning.

There are benefit to Synchronous and Asynchronous courses. Asynchronous allows courses to be completed at a learner's own pace, and is more learner centric. Synchronous courses can be more engaging, while allowing for guest lectures, and students interacting in real time.

Without structure, an online class will not be successful as students need to know what to accomplish in order to do well in the class. It should be the online class should be easy to navigate so that students can learn and complete all the requirements.

I believe the concept of a clear, understandable flow is essential in this section of understanding your audience, ensuring information is delivered in an uncluttered way so the audience can grasp the material and remain engaged.

I didn't know about the five different lecture methods, but I have seen them employed during my own studies, and now, upon reviewing the reasoning behind them, I find that the applicability of these types was very engaging at the time and conducive to student interaction.

I found the VARK tool really interesting. I had no idea that something like that existed. I completed my Master's degree in a hybrid synchronous/asynchronous model, so I see the benefits of both learning environments. 

I learned that making a game out of simulation questions is a very favorable way of learning for most students. 

I would like to explore how to incorporate a digital scavenger hunt in the online classroom. 

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