Developing Your First VR Lesson | Origin: EC131
This is a general discussion forum for the following learning topic:
Developing VR Lessons --> Developing Your First VR Lesson
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
I learned that the most effective type of lesson would involve already having a visible component or physical structure to represent. Blood cells in a blood vessel floating around, for example. I would like to make one where they encounter the different cells as they travel through the vessel and they can interact with them and learn about them.
Lesson planning with VR adds a new dimension to learning.
I do not have the equipment to make VR scenarios.
I don't have a VR system but I would still like to do more research into game design platforms to see if I can implement more interactive experiences into online classrooms.
I don't have the capabilities to create at this time. No VR system.
I have learned that it would be possible for me to design VR experiences into my teaching if I want to take the time to learn how to do it.
Having the correct software and hardware to match is critical in the operation of the VR equip class. I would take into consideration the level of learner. Meaning a new to the material or a seasoned learner to the material and adjust the learning challenges accordingly.