Yvette Prior

Yvette Prior

About me

Educator, researcher, work psychologist, author.  I have been teaching in Higher Eduction on and off since the 1990s and my area of research is work motivation. My past work experience has included teaching art, counseling, hospitality management, and doing outreach. Yvette finds refreshment from yoga, exploring the arts, and writing. 

Activity

Great reminders about remebering that every student is different and they also have different seasons in their life and so it is just important to check in on what they need at a gven time.  Also, if you had a student before they might have differents needs this term.

Allowing students to vent helps everyone communicate better and also allows the student to be heard.  This can have many good outcomes :) 

 

The tip for making notecaards to place on stduents desks was so helpful. I do this for large classes - write the student name and then place the card in front of the student. Usually by the end of the first class I have their name memorized :) 

 

I have learned so much abut the research that supports adding games and simulations to the course to help stduents.

Also, I am curious to see how the intercative assessments advance in the coming years - as well as the

physical measures (ie EEG, GSR, and EMG feedback) - technology is amazing and it will be nice to use it more and more to engage learners 

 

A top takeaway from tis section had to do with finding the blance in randomization of content -

too little and the players lose interest and too much and we could lose the student and have no relaible info for discussion 

 

Reply to Ebony Lovingood's post: I really like the three questions Ebony :) -

The two takeaways for me so far in this Gaming/Simulation training course has to do with remembering that not all stduents will have high-speed technology (or up to date) and so some games might not load properly. Also, I enjoyed the suggestion of where to go for resoruces on gaming. Very helpful. 

 

Reply to Helen Saunders's post:Helen, I like what you wrote because the gamers ae sometimes view that way but so much "social presence" can and does occur. 

Virtual Internships (VI) are here to stay. I am writitng this post as the COVID 2020 pandemic is underway and people have been forced to do everything (well many things) virtually. I like how this module reminded us of the many perks of VI - for example, there can be less timewasted and it can also be vey adnvtageous for those with disabilities. 

 

A top takeaway form this course relates to how being "color blind" is not the aim; instead, we want to undertsand differences and similarities so we can all communicte and work together effectively. In order to do this, we need to reduce bias and "speak up to disrupt" bias and acknowledge and health. 

Another takeway was making a perosnal mission statement. I really liked the sample one from Brian Thomas: "Have people be seen, known, and valued when they are in my presence." My mission statment related to repsecting and encouraging all students and helping them succeed because when they… >>>

End of Content

End of Content