Angeline Davis

Angeline Davis

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Activity

The MR Windows development will allow more accessibility to educators.

AR isn't yet as widely utilized as it has the potential to be in manufacturing, etc.

There are several great VR apps on the market, and VR will continue to evolve as headsets become more financially accessible.

Challenges and additional applications of VR, AR, and MR.

Both the challenges of assessments and the importance and variety of it.

Ways to integrate cooperative, repeatable scenarios with motivation factors.

Social interactions like those found in the gaming communities of games such as World of Warcraft is a leading motivation for individuals to seek and to enjoy gaming.

Additional reasons why gaming and simulation aren't more often chosen/integrated into eLearning.

Social and motivational learning are key to enthusiastic, authentic, and engaging learning experiences for students. With the rapid evolution of software over the past few years, I'd like to work on developing more social learning opportunities for past/current/future asynchronous students to interact as well as better use of leveraging technology for motivational learning for the students. 

Not to forget the learner in the development of the content and the role of democracy, even in an online classroom. 

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