Alberto Vasquez

Alberto Vasquez

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There were lots of great examples in this chapter that pertain to engineering technologist working in healthcare and with medical/laboratory/radiological equipment. I plan to start with the BINGO (blackout version) to have students motivated to work with several biomedical engineering technologist as they look for common problems address those issues with a qualified engineering technician. The categories(columns) can be 5 different but very common medical devices and the rows can be the individual problems that occur with each device. Students will end up addressing 5 different devices with 5 different common problems giving them a skillset of 25 total problems… >>>

I like the idea of having students pick which blood cell type they want to be and travel through a make shift heart in teh classroom. It gives me ideas for having students be Venous blood, traveling through the heart, other students act like the valves coordinating the movement. Also for the students to travel to another part of the clasroom acting as the lungs where they drop off a blue ball and pick up a red one. A good activity to wake everyone up and would make a great visual. 

I want to establish some non-verbal cues for electronic engineering technicians that work in and out of patient rooms. Talking aloud and mentioning that something may be wrong with a piece of medical equipment can alarm a patient. Hand gestures can eliminate that slip-up and prevent patients panicking. 

This was a great idea and I can't believe I hadn't thought of using it. 

I found the example of teaching when you do not have all the required supplies for an assignment. The game helps for students to at least learn what is requirements even it is not able to demostrate the supplies.  

Student journal will serve as a good reference for future job applications. Journal should be detailed with specifics as to procedures the student learned, software (with version number) the student developed experience with and other specifics for future employment. 

Student, employer and faculty shouw establish the student learning outcomes prior to the student starting their intership. 

It's important to establish a good rubric fo rthe employees at eh intership site to evaluate the student. Work with the site supervisors to ensure the student is working towards meeting the program goals and not just being jused for grunt work. 

Internships give the student to demonstrate to an employer his/her skills for employment unlike other applicants. It gets the students foot in the door. 

I like that the module emphasizes that 

"Students must retain information from your class in order to benefit from the learning." Retention is more important to me than grades. Assignments must be created that reinforce retention. 

I learned the word "Learnativity". It's a reminder to me that both the instructor and student have to take an active role so as to move the learner from novice to expert.s

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